RaisingLight.Framework.Shapes.Rectangle = RaisingLight.Framework.Shapes.Shape.extend(
{
	constructor: function()
    {
        this.base();
    },
    OnRender: function(drawingContext)
    {
        drawingContext.DrawRectangle(this.Brush, this.Pen, new RaisingLight.Framework.Rect(this.Location, this.Size));
    }	
});
